changelog: vortextech:reenergized version 0.0.2 for neoforge 1.21.1

Lots of information. 1: Recipes changed. Flint bricks are now made by putting flint clay in the furnace, and furnace clay is made in the mix...

quinta-feira, 14 de agosto de 2025

vortextech came back but didn't come back

 vortextech: re-energized

the vortextech remake:

Before the cancellation of vortextech I already had an idea of recreate the mod from zero. And now I'm going to. with the vortextech re-energized mod or vortextech 2.0 or vortextech 2

the considerable changes will be: 

1. new energy system: vce (vortex conduction energy). vce is an energy system that uses nbt from blocks and items similar to FE (forge energy) but exclusive to the mod.
This energy is more complex than FE since it has levels: 0, 1, 2, 3, 4 which can be converted to each other but is not recommended Examples:

 you need 10 level 0 to get 1 level 1 and 100,000 level 0 to get just one level 4. But a level 4 is worth 10 level 3 and a level 4 is worth 100,000 level 0 
If a machine that uses level 4 receives energy level 3 or lower, it will not work because the energy is not strong enough. If a level 3 receives a level 4, it burns and must be repaired. It is dangerous if the difference is to give a much higher energy, for example, level 4 to a level 0 machine, it will explode.

2. Multi-block structural blocks similar to Oritech and Immersive Engineering will be added in the future


3. The upgrades will be blocks which can be placed on the sides of the machines, only directly counted and up to 6 more will not work so using mods like Entangled will not work to break the mod but will work for normal use.


4. Items with energy will also be added. Items will be able to generate energy, cost energy, and some even take/put energy directly into machines, etc.

I will not publish images of the mod yet

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